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Word Game: Race to 52

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Directions Objective:  Accumulate 52 points by creating words using letter pairs Game Setup Materials: Two dice and a Grid Players: Individuals, Partners or Teams Goal: Reach a total of 52 points Points: Letters in words created Playing Instructions Rolling: Roll two dice. The first die indicates the row number and the second die indicates the column number. Selecting Letters Non-Doubles: If the dice show different numbers (ex., 3 and 4), there are two possible grid locations to choose from. One can select the letter pair from Row 3, Column 4 (PZ) OR Row 4, Column 3 (UE). Doubles: If the dice shows a double (ex., 3 and 3), the team has only one grid location to choose from. For a roll of 3, 3, they must use the letters in Row 3, Column 3 (OY). Creating Words: After selecting a letter pair, you must create one valid English word that contains both letters. The two letters may appear anywhere in the word and do not have to be adjacent. There’s a 30 second time limi...

Energy Guide: Something to think about

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Dialogue: With whom do you mostly interact? Energy: Who gets the bulk of your energy?  Money: Who gets most of your money? Work: Who benefits from the work you create?

A Rebellious Bird

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5 A magical charm 7 Radiant magnetic grace 5 Deeply bewitching 5 Pretty seductive 7 Sweeping through the open air 5 Dancing unaware  5 Sensing every glance 7 Feeling my admiration  5 Infatuation 5 Lost within her charm 7 Beauty words cannot capture 5 Movement hypnotic 5 Delicate and fluid 7 Moving in perfect accord 5 Serendipity 5 Graceful as she moves 7 Radiating quiet warmth 5 Whispering desire 5 Elegant movement 7 Delicate and attractive 5 Embracing passion 5 Fiercely unconfined 7 Independent, wild, and free 5 Yet softly glowing 5 Much like Carmen’s fire 7 Internally defiant 5 A rebellious bird